# ValueError: invalid literal for int() with base 10: '20.0'Ĭopy paste buttons on editor's top menu bar didn't work, but CTRL+C and CTRL+V did the jobĬommand buttons didn't execute script - mel print "Button worked" 3) Then select your mesh for which you want to bake your textures for, Go to Rendering menu. 2) Then go to Vray common render settings inside Maya and change Baking engine to Texture baking. Have you ever looked at an animation or game, saw all the foliage and wonder how the industry does it How can they have so many pieces of geometry at onceI. # File "C:/Users/aaron/Documents/maya/scripts\dwpicker\widgets.py", line 183, in value 1) Create your models inside maya, try to combine meshes of as many objects as possible and make sure you have defined good UV sets for all those meshes. # File "C:/Users/aaron/Documents/maya/scripts\dwpicker\widgets.py", line 148, in focusInEvent
#How to bake textures in maya 2017 windows#
Recreated the Unhandled Exception issue on Maya 2020.2 on Windows 11 by changing a value in Shape width/height fields # Traceback (most recent call last):
I'll try to recreate this issue on my home workstation as well. In this tutorial well render textures and lighting in Maya using Turtle Render and bake everything down to a single texture map for use in Unity. ValueError: invalid literal for int() with base 10: '10.0' (A lot of options, just read more about in the Maya Online Help / Documentation and the user guide of the renderer and try them out. A very exciting AnimSchool Picker alternative! Unfortunately I encountered this "Unhandled Exception" when entering any value in the Picker Editor's text fields with a control button selected: Traceback (most recent call last):įile "/#/maya/scripts/dwpicker/widgets.py", line 148, in focusInEventįile "/#/maya/scripts/dwpicker/widgets.py", line 183, in value Maybe, this depends on what information you want to bake (lighting, AO, texture only, bake to vertices.) and the renderer you want to use.